Showing posts with label halo reach socionaut. Show all posts
Showing posts with label halo reach socionaut. Show all posts

Wednesday, February 23, 2011

Halo Reach (Steak Knives)

(Finally) Finished Halo Reach on the XBOX 360 tonight.  I'd set it down for a long time, and only recently picked it back up after being tantalized by my nephews playing it at my place while visiting.

I set it down owing to other life demands - not a fault in the title.  Still, this was a standard issue Halo experience, and for the final title in the franchise (the developer, Bungie, is retiring but 'selling' the brand), I guess I hoped for a little more novelty - call it 'going out with a bang.'  Halo Reach didn't go out with a bang, sadly.  A nice tight effort, sure.  

To be fair, Halo has raised the bar a whole hell of a lot over the years, and I haven't (and don't plan to) test the legs of the multi-player component on 'Reach,' a facet that helped build the brand.

 Also, it's important to include that it's a very 'pretty' game.  The panorama in most levels is almost distracting, given the need to focus on the immediate action.  Nice touch.

Good, good fun.  Not a classic though...

[In the interest of full disclosure/bragging rights, I played on 'heroic' difficulty - the way it was meant to be played...]

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